﻿// Decompiled with JetBrains decompiler
// Type: UnityEngine.BlendWeights
// Assembly: UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
// MVID: E6AE6B5A-2752-4B07-9528-C8B77C62CE79
// Assembly location: C:\Users\windys\Unity\2021.3.39f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.dll
// XML documentation location: C:\Users\windys\Unity\2021.3.39f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.xml

using System;

#nullable disable
namespace UnityEngine
{
  [Obsolete("BlendWeights is obsolete. Use SkinWeights instead (UnityUpgradable) -> SkinWeights", true)]
  public enum BlendWeights
  {
    [Obsolete("BlendWeights.OneBone is obsolete. Use SkinWeights.OneBone instead (UnityUpgradable) -> SkinWeights.OneBone", true)] OneBone = 1,
    [Obsolete("BlendWeights.TwoBones is obsolete. Use SkinWeights.TwoBones instead (UnityUpgradable) -> SkinWeights.TwoBones", true)] TwoBones = 2,
    [Obsolete("BlendWeights.FourBones is obsolete. Use SkinWeights.FourBones instead (UnityUpgradable) -> SkinWeights.FourBones", true)] FourBones = 4,
  }
}
